A collection of 66 version-pinned game-development skills and a master router in the portable SKILL.md format that automatically loads engine and task expertise for AI coding agents across multiple platforms.
Project overview
A master router detects the game engine and task type to load only the relevant skills, removing the need for users to manually supply engine-specific context.
Project type
AI Agent · AI Coding
Use cases
Coding & Development
Deployment
Refer to project documentation
License
Apache-2.0
Best for
Developers who use AI coding agents and want engine-specific, version-pinned game development expertise without manually providing context.
Key capabilities
Detects the game engine from project files and reads the task request to automatically load only the matching engine, discipline, genre, or workflow skills.
Provides version-pinned skills for various game engines including Godot, Unity, Unreal, web engines such as Phaser, PixiJS, and three.js, and others including Bevy, pygame, LÖVE, and Roblox.
Provides compositional cross-engine concepts that load alongside detected engine skills, such as game AI, procedural generation, save systems, and performance optimization.
Provides compositional templates that orchestrate engine and discipline skills for specific game genres like platformer, roguelike, RPG, and FPS.
Provides skills for specific game development workflows such as prototyping quickly, participating in game jams, and publishing to Steam or itch.io.
A universal CLI tool that detects the user's coding agent and installs the router and skills into the correct directory.
A Python script that checks skills against a rubric to ensure they are written from primary docs and version-pinned.
Limitations and risks
Skills are limited to specific engine versions, including Godot 4.x, Unity 6, and Unreal 5.4+.
Getting started
Run 'npx skills add gamedev-skills/awesome-gamedev-agent-skills', then talk to your coding agent.